Everywhere you look, fans are quick to share their rankings of the top titles of 2025. Yet, where are the flops, the failures? It's time to take a few moments to examine the absolute worst games of the year, as determined by the aggregate scores from Metacritic. Could each of these games truly as terrible as the ratings suggest? Here is the list.
10. Welcome Tour for Switch 2
Metascore: 54/100, User Score: 3.4/10
First impressions to this tech demo were shaped by its $9.99 price tag, with many feeling cheesed off it wasn't a bundled game like some other console launches. Reviewer sentiment was quite mixed, from scathing critiques to slightly kinder takes that praised the charming software underneath the controversy. Despite the grumbling, the title proved to be a surprisingly robust seller during its launch month.
9. Rennsport
Metascore: 53/100, Audience Score: 3.2/10
Billed as "not just a racing game," this driving sim from Competition Company and Teyon was met with overwhelmingly poor reviews. Reviews pointed out that the game was lacking in nearly every way, especially in a year featuring stellar racing games. Ultimately, this disappointing sim was better off left unplayed.
8. The Purrfect Bubsy Collection
Metascore: 53/100, Audience Score: 8.6/10
To begin with: the confusing punctuation is a silly annoyance. This anthology of SNES and PS1 Bubsy titles revives a "attitude"-filled feline known for incessant jokes. Critics observed that these games haven't aged well originally and have not improved with age. The notably positive user score stands as a curious anomaly to the Metascore.
7. Hunter x Hunter Fighting Game
Metascore: 53, Audience Score: 3.5
This *Hunter x Hunter* fighter faced widespread disappointment from both professionals and fans. Issues included a limited roster of characters and a severe lack of features. User reviews was notably harsh, with some stating a hope that the title's failure would have consequences for the developers.
6. Neptunia Motorcycle Game
Aggregate Score: 51, User Score: 5.3
Hailing from the quirky Hyperdimension Neptunia series, this bike-riding title tasks players with gathering cute monsters. The assessment was that its effort to mimic a *Katamari Damacy*-like experience was unsuccessful, coming across as more of a quick spin-off than a meaningful series entry. Its 3-hour duration combined with a $40 price tag seemed like a bold choice.
5. Captain Blood
Metascore: 50, User Score: 5.3
This title is a piece of lost media from the past, launched after years and years in development hell. The team behind it made the decision to preserve the game as an authentic artifact of its time, accepting that modern gamers might dislike its old-school mechanics. As such, many reviews noted that the tale of its resurrection was far richer than the end product.
4. Scar-Lead Salvation
Aggregate Score: 44, User Score: 2.4
This anime-art roguelike shooter modeled after games like *Returnal* fell flat with critics. Frequent criticisms were repetitive adversaries, repetitive levels, and a snoozy narrative. A much-criticized system involving the character's attire was universally disliked and detracted from the game's potential charm.
3. Ambulance Life: A Paramedic Simulator
Metascore: 44, User Score: 4.9
Imagine the engaging medical sims of the past, then take out the memorable characters. That, according to reviews, is roughly *Ambulance Life*. Players found the core gameplay loop to be tedious and repetitive, and the treatment of mental health topics was criticized as being tone-deaf. The overall experience was deemed a missed opportunity.
2. Tamagotchi Plaza
Metascore: 43, User Score: 5.8
This new direction for the classic virtual pet formula turns the franchise into a minigame collection title. The result, based on critics, was a dull assortment of basic activities that quickly became boring. Some reviews went so far as to label it one of the lowest-quality titles available on its platform, pointing to a complete absence of satisfying gameplay.
1. MindsEye
Aggregate Score: 37, User Score: 2.5
Intended to be a major GTA-style title from a team featuring well-known figures, *MindsEye* was a notable critical flop. Reviews savaged its lousy combat, dull missions, and a multitude of horrendous bugs. Critics found it to be a downgrade compared to decades-old games in the similar style. Amidst the sea of negativity, a tiny number of optimistic players found value in the experience, serving as a rare contrast.